Help:Mob template tutorial - Gamer Escape's Final Fantasy XIV (FFXIV, FF14) wiki (2024)

add a mob

The Gamer Escape templates are constructed to be as user-friendly as possible, but because of some software limitations there are sometimes some unintuitive fields.

This template is used for all monsters (AKA "mobs") which are battled by players.

This template should not be used for creatures that are interacted with like NPCs, that would normally be mobs (i.e. friendly monsters, tribal quest NPCs).

We've placed the entire item template below and explain each line, explaining what it's for and what data you can enter for it. The template lines are located in the boxes surrounded by the dashed line with the description for it underneath.

Unless otherwise indicated, you do not need to use any wiki coding (i.e. brackets).

Contents

  • 1 Template
  • 2 Image

Template[edit]

{{ARR Infobox Mob| Patch = 2.0

The patch in which the mob was introduced.

| Image = {{subst:PAGENAME}}.png

One image of the mob. Just add the file name and extension as uploaded to the wiki ("File:" is not needed). The image will be automatically fitted to the proper size - cropping from the bottom right. By default, this will be filled in with the code above, which fills the field with a filename that matches the name of the page.

| Move Image Up = | Move Image Left = 

Takes a numerical value of "1" through "5", each level moving the above image 20px up or left. Use any combination necessary to center the above image.

| Name = {{subst:PAGENAME}}

The name of the mob you are adding. If this is filled in with the code above, it will fill the field with the name of the page once it is saved.. This must match the name of the page exactly, including parenthetical text used for disambiguation.

| Description = 

If applicable, a description of the mob. If left blank, the description of the mob family will automatically be displayed.

<!-- Overall Statistics - Leave blank if inapplicable or unknown -->| Low Level = | High Level = | Low HP = | High HP = | Low MP = | High MP = 

Numbers only. These should simply represent the overall statistics for the mob in all various locations across the game. If there is only one level, rather than a range, leave the "High Level" field blank.

| Jobs = 

If applicable, the job of the mob. Separate multiple jobs by commas.

| Gender = 

If known, the gender of the mob (i.e. "male" or "female").

| Race = 

Used only for Enemy Humanoid mobs. This will be Hyur, Elezen, etc.

| NM = <!-- Define if mob is an NM (found in a FATE) --> | Miniboss = <!-- Define if mob is a Miniboss --> | Boss = <!-- Define if mob is a Boss --> 

Define (i.e. "yes" or "x") one, and only one, of these variables if applicable.

| Genus = <!-- Family, such as dodo or spriggan -->| Species = <!-- Divisions of a genus that look slightly different—coblyns (blue) v. doblyns (yellow) -->

Define only one of Genus or Species, and only define Genus if mob doesn't have a Species. In other words, identify the lowest known taxonomic classification of the mob. If you are unsure what the genus or species might be, look through the Bestiary to find matching monsters. Be aware that humanoid enemies (Hyurs, Lalafells, etc.) are categorized differently from other types of monsters, based mainly on the kind of gear they have.

If you are creating a page for a monster that belongs to a genus not found in the wiki's bestiary, see this tutorial for creating a new genus. Make sure to create the genus page before using that genus name on any monster pages.

| Locations = {{ARR Mob Row| Location = <!-- Name of Location where mob is ie: Larkscall, The Honey Yard, etc -->| Coordinates = <!-- Do not fill in this field unless it has a maximum of 3 locations -->| Event = <!-- If mob is part of a Holiday Event, put full name of Event here -->| Elite = <!-- Define if mob is Elite (spiky blue or red icon) -->| Levels = <!-- Level range of mob as it appears at Location -->| Drops = <!-- {{Drops|Name=<!--Name-->|<!--Total Kills where Name dropped-->|<!--Total Kills-->}} -->| Behaviors = <!-- A or P. A is for Aggressive (Red Icon) and P is Passive (Blue Icon) --><!-- If mob is not normally at Location use the following, depending on what makes mob spawn:-->| Quest = | Dungeon = | Trial = | Raid = | Levequest = | Guildhest = | FATE = | Deep Dungeon = | Carnivale = <!-- Name of the Blue Mage Carnivale that this mob is found in -->| Treasure Hunt = <!-- For example: during Dragonskin Treasure Map -->| Treasure Dungeon = <!-- For example: during Aquapolis -->| Field Operation = <!-- For example: during Eureka or Bozja --> | VC Dungeon = <!-- For example: during Variant or Criterion Dungeons -->}}

Add new {{ARR Mob Row}} for each location where the mob is located. Only one row is needed for each location.Location is the most specific named location applicable for the mob (i.e. a zone, area or landmark).
Coordinates is the x and y coordinates (i.e. 15.1-26.2). If the monster appears in more than one place in the same location, separate the coordinate pairs with a comma.
If applicable, Event is the name of the seasonal event associated with the mob (with the year included).
If applicable, Elite is used to denote if this instance of the mob is either a boss, miniboss, or Notorious Monster. Place an X in this field if so.
Levels are the level range of the mob at this location.
Drops are the items dropped by the mob. Add a new {{Drops}} template for each drop. For a more detailed explanation of how the Drops template works, see its template page.
Behaviors takes either "A" for Aggressive (red icon) or "P" for passive (blue icon). Additionally, "M" can be used for enemies that detect by magic, and "H" can be used for enemies that detect by sound. If there are multiple values, separate them by a comma.

The remaining fields are used when a mob only appears during a specific duty. Define the name of the duty in the applicable field. Note that the quest field is to be filled in when the mob only spawns during that quest, rather than a quest that requires the player to hunt mobs that are always on the field.

| Images = 

Add any additional images related to the mob, separated by commas. Just add the file name and extension as uploaded to the wiki ("File:" is not needed).

| Etymology = 

Add any information about how the origins of the name of mob. This field accepts wiki mark-ups.

| Notes =}}

Add any notes that don't fit anywhere else here. This field accepts wiki mark-ups.

Image[edit]

Every mob should have a screenshot showing how they appear in-game. If a mob is missing a screenshot, it can be added by clicking on the Help:Mob template tutorial - Gamer Escape's Final Fantasy XIV (FFXIV, FF14) wiki (3) icon on the right side of the template. There are a few guidelines we have for optimal and consistent mob screenshots:

  • In most cases, the section for the screenshot is a close to a square shape. Image width will be constrained to around 300px to fit this box. As such, it's best for screenshots to have roughly equal height and width. One thing that can help is keeping a buffer of space around the mob in the screenshot.
  • The screenshot should contain the mob's name over their head.
  • Try to get a screenshot that doesn't have other characters in it besides the subject of the page. Also avoid getting parts of the HUD into the image (aside from the monster's name or the quest icon over their head).
  • Clear weather and good lighting make for an ideal screenshot, provided the monster appears in a location where this is possible.
  • A non-optimal screenshot is still better than no screenshot at all, so go ahead and upload the image even if it doesn't meet all of these guidelines. If it could be improved, place the template {{Picture Replace}} in the Summary portion of the upload, which will make it easier for other editors to find. A reason can also be provided, for example:
    {{Picture Replace|screenshot taken during thunderstorm}}
Help:Mob template tutorial - Gamer Escape's Final Fantasy XIV (FFXIV, FF14) wiki (2024)

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